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Changelog week 40
Written by Taran   
Sunday, 05 October 2008
  • The antimacro gump now points directly to the webserver IP instead of going through in-x.org (this is so you can still validate even if our domain holder has issues)
  • You can now doubleclick locked down plants if you are the owner of the house.
  • Fixed a console warning message
  • Changed the sheep sheer delay to 1 second.
  • Sheep are now untamable.
  • Fixed singular/plural issue with amount of tamers on shrunk animals.
  • Speaking while hidden with spell will now show your name inside brackets first, for example: [Yoda] Hello!
  • Modified .say command for staff
  • Fixed bug where you could mark a rune, place a castle over that area and then gate to your castle.
  • All controlled creatures now gain karma and fame based on the same algo as players. Which means they have to do x amount of damage to get rewarded (depending on different stuff).
  • Fixed issue where not everyone would be rewarded when killing a champion. You still have to damage within 2 minutes before it dies though.
  • Added the same reward system champs use to harrowers.
  • Players are now warned when connecting with a client version lower than the server client version.
 
Changelog week 39
Written by Taran   
Sunday, 28 September 2008
  • Plants in houses that your character own now grow if they are locked down
  • ProtectionLevel is now displayed on all armor parts, not just plate.
  • Staff can now see other staff with the same priv level in the wholist even if they are invis
  • Removed duplicate entry of fishing pole in carpentry menu
  • You no longer get the message "You create an exceptional quality item and affix your maker's mark." if the item isn't actually marked.
  • Added a guild container deed to the rares vendor. Only the guildmaster can place the guild container and only the guildmaster can re-deed it by using an axe on it.
  • Fixed bug where missing reagents would display twice
  • You no longer crash when decoding a map while dragging it (instead you can't decode it at all)
  • It's autumn on IN:X!
  • You are now able to see how many people have tamed animals by either doing animal lore on them or by clicking them when they are shrunk.
  • Fixed problem with vanishing items in treasure gems.
  • Newly created guilds no longer have "none" as default abbreviation.
  • Guild title and abbreviation won't be visible on your paperdoll anymore if you have chosen not to show your abbreviation.
  • Changed max damage on explosion from 45 to 48
  • Disabled bolas. They were used to dismount people from their red mounts in town.
  • Made so boats get refreshed also when recalling to them from a key and when it's hold is opened. Decay time is still the same 14 days.
  • Removed the guildladder, wasn't working properly. Hopefully it can be remade later on.
  • Moved all the SQL-related stuff to the webserver and changed the scripts accordingly. Changed username and password and hid it in the scripts
 
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