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Written by Taran
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Sunday, 05 October 2008 |
- The antimacro gump now points directly to the webserver IP instead of going through in-x.org (this is so you can still validate even if our domain holder has issues)
- You can now doubleclick locked down plants if you are the owner of the house.
- Fixed a console warning message
- Changed the sheep sheer delay to 1 second.
- Sheep are now untamable.
- Fixed singular/plural issue with amount of tamers on shrunk animals.
- Speaking while hidden with spell will now show your name inside brackets first, for example: [Yoda] Hello!
- Modified .say command for staff
- Fixed bug where you could mark a rune, place a castle over that area and then gate to your castle.
- All controlled creatures now gain karma and fame based on the same algo as players. Which means they have to do x amount of damage to get rewarded (depending on different stuff).
- Fixed issue where not everyone would be rewarded when killing a champion. You still have to damage within 2 minutes before it dies though.
- Added the same reward system champs use to harrowers.
- Players are now warned when connecting with a client version lower than the server client version.
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Written by Taran
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Sunday, 28 September 2008 |
- Plants in houses that your character own now grow if they are locked down
- ProtectionLevel is now displayed on all armor parts, not just plate.
- Staff can now see other staff with the same priv level in the wholist even if they are invis
- Removed duplicate entry of fishing pole in carpentry menu
- You no longer get the message "You create an exceptional quality item and affix your maker's mark." if the item isn't actually marked.
- Added a guild container deed to the rares vendor. Only the guildmaster can place the guild container and only the guildmaster can re-deed it by using an axe on it.
- Fixed bug where missing reagents would display twice
- You no longer crash when decoding a map while dragging it (instead you can't decode it at all)
- It's autumn on IN:X!
- You are now able to see how many people have tamed animals by either doing animal lore on them or by clicking them when they are shrunk.
- Fixed problem with vanishing items in treasure gems.
- Newly created guilds no longer have "none" as default abbreviation.
- Guild title and abbreviation won't be visible on your paperdoll anymore if you have chosen not to show your abbreviation.
- Changed max damage on explosion from 45 to 48
- Disabled bolas. They were used to dismount people from their red mounts in town.
- Made so boats get refreshed also when recalling to them from a key and when it's hold is opened. Decay time is still the same 14 days.
- Removed the guildladder, wasn't working properly. Hopefully it can be remade later on.
- Moved all the SQL-related stuff to the webserver and changed the scripts accordingly. Changed username and password and hid it in the scripts
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