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Written by Taran
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Sunday, 02 November 2008 |
- Clicking certain items that do not have a name no longer crashes the server
- Started changing the loot-tables
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Written by Taran
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Sunday, 26 October 2008 |
- Enabled .net 3.5 to make scripting easier
- Cleaned up PlayerMobile.cs
- Most items should now be displayed with a capital first letter and the rest small (yes it bugged me that much!)
- Leather armor now display if it's exceptional when not crafted
- Orcmasks no longer reverts to hue 0x8a4 after server restart
- Mounts now make a sound when you dismount them as well
- Crafted items are no longer marked unless they are exceptional and your skill is 100.
- Fixed issue where regular non crafted iron resource items wouldn't display if they were exceptional or not.
- Fixed a bug where you could choose a restricted color on reward items.
- Minor adjustment to webstatus
- Vendors now say "It was nice speaking to you xxx" 60 seconds after your last interaction with them if they still have you as focusmob.
- A distance check for spells is now made when finishing the spell as well.
- Corpses that are bones now have an increased decaytime of 1 minute if someone has looted them.
- If a treasurechest cannot be dug up it now chooses a new random location. But, since it gets the random locations when the map is created there might still be some blocked locations if you wait too long to find it.
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